Showing posts with label Infinity. Show all posts
Showing posts with label Infinity. Show all posts

Thursday, December 26, 2013

Yu Jing Spec Ops : aka Bruno Pontz Jones

So here he is. Bruno Pontz Jones. I know its a name hack from Kids in the Hall, but hey. This is not my best work but considering the distance since my last painted model I am far from disappointed with the results. I mounted him on a different base than what he was originally pictured. We are using a square grid for the game and I did not a round peg in a square hole if you get my drift.

In the end I stayed with the blue fins. Mainly due to lack of other inspiration. I may go back and fix them later if I come up with a better idea. The studio mini has white ones with a bit of turquoise showing at the base, perhaps I will go back in and do that. Not any time soon mind you, but it is a possibility in the future.

As a side not I hate it when I look at pictures while writing a blog post and see something I missed. I will definitely need to go back and paint the edge of the base back to black.



Tuesday, December 24, 2013

WIP 3: Yu Jing Spec Ops

A bit more work on the Spec Ops model that I am using for the Savage World game that our RPG group is playing. It's kinda hard to see what I have done with my current light set up. I have refined the armor with some additional highlights and done some work on the pants. I am not too sure how much more I am going to do on this model as working on it has made me anxious to finish it and move on to something else.

 I will probably work a bit more on the leather, the pants, and the metallics and call it quits. I may do something else on the back fins as I move in and out of love with them. Its a combination of the color not fitting the composition and not knowing exactly what direct I would take them.

For a warm up this model has come out pretty good I think, and I was surprised how quickly some of my skills are returning. We will see if I can maintain it across other models.

BTW...if you were wondering about the contraption holding the mini. It is a miniature holder from PK-Pro. I just got it and so far I like it. The wire with the skull gives you a place to rest your finger while you grip the base. The ceramic bottom rotates inside the metal so you can get a good angle to the model. There are two models one for 30mm and one for 54mm. I will try to do a full review of it after I have had the time to use it for a while. 
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Monday, December 9, 2013

WIP 2: Yu Jing Spec Ops, oh and a spew of random crap

That's right boys and girls, I am still painting. Not a ton of progress but I am working even though it is in 10-20min spurts. I am just having a lot of trouble maintaining focus for too long right now. At least I am putting paint on a model.
There may not seem like much progress, but trust me its there. Not only am I having to re-find my touch and technique, I am discovering that my eyes are starting to betray me. I am not "old" by any stretch of the word, but my eyes have never been good and after 33 years of glasses/contacts they are starting to tire. My eye doc suggested readers, but I am resisting that with every fiber of my being. Perhaps the intelligent part of my brain will cross the hall and slap the shit out of the stubborn side. For real though the more I paint the more I face that reality. My eyes take time to focus on the details, and at time I have to give distance to do so.
As a side note, this blog might move a bit away from just a hobby blog and into a more personal nature. The times I do get to leave something for you I tend to feel better afterwards so maybe there is some therapy to be had here. I will try to at least have something for you to look at, but it may be old stuff or something interesting I find online. Having said that, you might get post about minis, my rp group, World of Tanks (by the way, thanks to TSP for taking me into their clan), programming work for school, or in the future even some EQN Landmark (I can not wait for this game).
Anyway, I have continued on with the armor a bit and started to work more detail around the mini. The cloth is still pretty much basic and the leather has had some more work. As you can obviously see, I also painted the fins on his back. Now, I doubt this will ever get used in a game of Infinity, but in the game they have many minis that have those type of protrusions. They describe them as something that helps soldiers with a combat drop ability (kinda like a paratrooper but more high tech). It adds a bit of color distraction as is, but I am not sure I like it. I might change it or I could just say f-it.
That is about it for now. As always thanks for taking a look.

Saturday, November 30, 2013

WIP: Yu Jing Spec Ops

Here are some WIP shots of the Spec Ops model I am working on for a RPG game. My character is a charismatic talker but not a slouch in combat. He is more than able to defend himself in a fight as well as use his charm or witt to best his enemies. Our group will be a band of mercenaries for hire so I wanted a muted scheme befitting of someone ready to undertake a covert op.

 What I have here is fairly preliminary. The green has had some highlighting and shading done, but is far from finished. The the rest of the colors are simply a base with some initial shades for definition.




Saturday, November 23, 2013

Quick Hit

Been a while since I worked on anything hobby related. Not only have I not been painting I haven't even been playing anything. For most part the extent of my gaming has been either World of Tanks computer game or my weekly RP group.

Our RP group recently wrapped up the first portion/chapter/whatever of a Gurps Fallout game I was running. I feel like it went well and everyone seemed to enjoy it and that is what matters. I learned one great lesson running this group. All GMs cheat. The good ones do it to keep the game interesting and challenging, and the bad ones do it to compensate for things they can't control. The thing to remember is that there is a fine line between good/bad GMs and the most enjoyable ones bounce between the two.

Anyway, with the conclusion of my game, Gauthic has volunteered to run some stuff for his setting The Chronicles of Sol. It is a sci-fi high tech game set in the current solar system that has evolved over time. I made a "face" and plan on being the contact and communication guy. I still need to work on the background info for him, and I am going to need a mini for during the game.

I chose this:



Infinity Yu Jing Spec Ops. This is one of my favorite models in the army. The armor is a bit more than my character has at this time, but I should grow into it. I will try to keep up with it and keep you all posted when I get some progress.

Wednesday, March 6, 2013

Infinity Table in 30 Mins

 So, after browsing the Infinity forums I found a great idea for quick terrain for Infinity. I stole this idea and ran with to see what I could do. In the same fashion as other terrain I am working on, it is incredibly basic. I will detail it later. 
 The how after the jump...

Monday, March 4, 2013

Infinity Terrain: Progress Update

Well, school and work has meant that I have extremely limited. I showed you all, in this post, some of the terrain I had started. This is what I have done since. Well, I did all but one of these. They are deliberately simple. The thought behind that? The last time we attempted Infinity, it did not hold. One of the main reason was that we knew the game required different terrain than we had, but we over focused on detailed, multilevel, modular terrain and in no time we were tired of waiting to get terrain done so we could play. 
 This time around, KISS all the way. Keep it simple stupid! The primary thought is getting a bulk of large LoS blocking terrain and worry about the details later. So now we have the basis of a great table. It is playable, and later it will look great. There are 3 or 4 more pieces not pictured here as I outsourced some work to another location...hehe.

More pics after the jump...

Thursday, February 14, 2013

Working Away...Infinity Terrain

So there has been a movement at the local store with Infinity lately. I already own the models so I figured I would join in. We took a stab at this game once before, and the pull to other games as well as the terrain demands pretty much stopped it before it started. This time around, we all have an understanding of what it will take, and we are committed to using what we can until we get some proper terrain made. I played some games last week and we used card storage boxes as terrain. I always enjoy making terrain so I thought I would spend some of the little free time I have and take a stab at it...

Tuesday, November 2, 2010

Infinity: Something to catch my fancy.



So I have been in a funk recently when it comes to gaming. I am starting to bore with my WFB Orcs, but no army peaks my interest to work on at the moment. I don't really feel like playing/working on 40K right now, even though several of the locals are back at it. When I get this way I normally migrate back to Confrontation, but even it does not strike me. So I thought I would take another stab at Infinity.